Backwards Compatible

Backwards Compatible #39 - Crash Bandicoot [PS1]

Dan Kemp Episode 39

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Episode 39 is here, and Lou and I are spinning our way into Crash Bandicoot on the PS1! While it’s a fantastic game, it definitely has its flaws—mainly, the brutal difficulty. Precision platforming in a Z-axis environment can be frustrating, and we debate whether Crash should even be considered a true 3D platformer since you’re always limited to just two directions at a time.

We also take a dive into the history behind the game, Sony’s quest for a mascot, and how Crash became a PlayStation icon. Then, because we can’t help ourselves, we go off on a tangent about the wild world of collecting retro games new in box just to never open them—because honestly, what’s the point?

So, grab your Aku Aku mask and join us for this jam-packed episode!

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